The Evolving Educator

Adaptation in a modern teacher

Category: Virtual Reality

Integrating Minecraft into a Unit Plan

On Tuesday, November 5th, we were fortunate to have a group from Colquitz Middle School come and share their perspectives on Minecraft. The learners were hilarious, self-actualized and engaged, which piqued my interest about the potential educational value of this ubiquitous sandbox game.

My first Minecraft creation.

Shortly after our workshop, an opportunity to integrate Minecraft into my own lesson planning revealed itself. I am currently writing a mini, 5-lesson unit for my Social Studies methodologies class on intentional community and utopia. Here is an excerpt from the project outline:

As a class, you will spend the next three classes collaboratively designing a utopian community.

Imagine that you have been given five acres of pristine land in Victoria, BC upon which to build a community where you will live with a community of others. Every student will belong to a sub-committee that is responsible for designing the systems and policies that relate to their domain. Although each sub-committee has a special mandate, it is important to consider the function of the community as a whole.

One of the sub-committees in the unit is tasked with Home Design and has a mandate to develop the physical space, including interior structures and exterior land-use, to meet the utopia‚Äôs needs. An immediate thought of mine was to encourage this group to use Minecraft’s creative mode to do this. They could consult with members from the other sub-committees (e.g. Food Production & Consumption) to determine the community’s needs and then realize these using Minecraft. Other students could explore the utopia virtually, experiencing a highly-immersive avenue into their peers’ work.

From a logistical perspective, I would need to find a way to host the server or find an external host which would meet the students’ needs. Were I to proceed with this, I would definitely take time to reach out to other educators like the educator from Colquitz for suggestions.

-S

First Google Hangout Experience

In order to get the ball rolling on our EdTech inquiry project, I met with Graham & Geoff via Google Hangouts on Sunday. It was very useful to have all the team members together, sharing thoughts and collaborating on a relatively latency-free platform. I thought I’d take a moment to reflect on some of the pros & cons of the platform after my first use.

Pros:

  • free & browser-based: the fact that the platform is browser-based makes it much more convenient. Instead of having to worry about ensuring that everyone has a Skype client installed (and updated), it is very convenient to just use Firefox to access the service.
  • low latency: I didn’t find there was much lag or that we were talking over each other
  • potential to expand functionality: we were using the Google hangouts online app, although it appears that there is a browser extension as well. This may enhance its usefulness

Cons:

  • no whiteboard or media space: as far as I could tell, there is no shared whiteboard or media space. For some reason, I expected there would be some sort of work area where we could sketch or place text or images that everyone could access
  • plugins: we had to delay our meeting by about 15 minutes in order to get everybody updated on plugins. As such, it wasn’t as seamless as it could have been
  • can’t replace face-to-face: while it was convenient for us to be able to meet remotely, it was not quite the same as an in-person meeting. In terms of engagement and communication, I would place it somewhere between a 3-way call & an in-person meeting

Anyways, that’s just my $0.02 on Google Hangouts. Moving forward, I think I’ll try & use it a few more times. I’m curious about the G Suite and the various tools that exist for long-distance communication and conferencing. I have been thinking lately about a potential project in Socials or Science class where my class pairs up with a ‘sister class’ in a different country in order to collaborate on a project over vast space. Google Hangouts & other tools that are related may help, assuming the students and parents consent to its use.

-S

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